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(function () { 'use strict';
const MODULE_NAME = 'libsec2026.so'; const GODOT_MODULE_NAME = 'libgodot_android.so'; const TRACE_PREFIX = '[sec2026_move]';
const OFFSETS_GODOT = { variantCall: 0x3c10f34, variantDestroy: 0x3c10f18, globalGetSingleton: 0x3c13630, stringNameNewLatin1: 0x3c12d70, stringNewUtf8: 0x3c123d8, getVariantFromTypeConstructor: 0x3c11748, getVariantToTypeConstructor: 0x3c119fc, };
const VARIANT_TYPES = { BOOL: 1, INT: 2, STRING: 4, VECTOR3: 9, OBJECT: 24, };
const PHYSICS_CLASSES = ['VehicleBody3D', 'RigidBody3D', 'PhysicsBody3D'];
const BODY_STATE_TRANSFORM = 0; const BODY_STATE_LINEAR_VELOCITY = 1; const BODY_STATE_ANGULAR_VELOCITY = 2; const BODY_STATE_SLEEPING = 3;
const CALL_ERROR_NAMES = { 0: 'OK', 1: 'INVALID_METHOD', 2: 'INVALID_ARGUMENT', 3: 'TOO_MANY_ARGUMENTS', 4: 'TOO_FEW_ARGUMENTS', 5: 'INSTANCE_IS_NULL', 6: 'METHOD_NOT_CONST', };
const MAIN_THREAD_ID = Process.id; const VARIANT_SIZE = 0x40; const STRING_SIZE = 0x10; const STRING_NAME_SIZE = 0x10; const CALL_ERROR_SIZE = 0x10; const GODOT_STRING_COW_PTR_OFFSET = 0x00; const GODOT_STRING_SIZE_BACK_OFFSET = 0x10; const MAX_LOG_STRING_CHARS = 512;
let api = null; let apiReady = false; let attemptCount = 0; let sawSecModule = false; let sawGodotModule = false;
const stringNameCache = new Map(); const stringObjectCache = new Map(); const stringVariantCache = new Map(); const boolVariantCache = new Map(); const intVariantCache = new Map(); let zeroVectorVariant = null;
function log(message) { console.log(`${TRACE_PREFIX} ${message}`); }
function hex(value) { return ptr(value).toString(); }
function samePtr(a, b) { return ptr(a).toString() === ptr(b).toString(); }
function u64ToNumber(value) { if (typeof value === 'number') { return value; } return parseInt(value.toString(), 10); }
function getModule(name) { if (typeof Process.findModuleByName === 'function') { const found = Process.findModuleByName(name); if (found !== null) { return found; } }
if (typeof Process.getModuleByName === 'function') { try { return Process.getModuleByName(name); } catch (_) { } }
return null; }
function ensureRuntimeReady() { const sec = getModule(MODULE_NAME); const godot = getModule(GODOT_MODULE_NAME);
if (sec !== null && !sawSecModule) { sawSecModule = true; log(`module ready: ${MODULE_NAME} base=${sec.base} size=0x${sec.size.toString(16)}`); }
if (godot !== null && !sawGodotModule) { sawGodotModule = true; log(`module ready: ${GODOT_MODULE_NAME} base=${godot.base} size=0x${godot.size.toString(16)}`); }
if (api === null && sec !== null && godot !== null) { resolveApiViaOffsets(godot); }
return { secLoaded: sec !== null, godotLoaded: godot !== null, }; }
function resolveApiViaOffsets(godotModule) { if (api !== null) { return true; }
const base = ptr(godotModule.base); const resolved = { globalGetSingleton: new NativeFunction(base.add(OFFSETS_GODOT.globalGetSingleton), 'pointer', ['pointer']), stringNameNewLatin1: new NativeFunction(base.add(OFFSETS_GODOT.stringNameNewLatin1), 'void', ['pointer', 'pointer', 'uchar']), stringNewUtf8: new NativeFunction(base.add(OFFSETS_GODOT.stringNewUtf8), 'void', ['pointer', 'pointer']), variantCall: new NativeFunction(base.add(OFFSETS_GODOT.variantCall), 'void', ['pointer', 'pointer', 'pointer', 'int64', 'pointer', 'pointer']), variantDestroy: new NativeFunction(base.add(OFFSETS_GODOT.variantDestroy), 'void', ['pointer']), getVariantFromTypeConstructor: new NativeFunction(base.add(OFFSETS_GODOT.getVariantFromTypeConstructor), 'pointer', ['int']), getVariantToTypeConstructor: new NativeFunction(base.add(OFFSETS_GODOT.getVariantToTypeConstructor), 'pointer', ['int']), };
resolved.variantFromBool = new NativeFunction( ptr(resolved.getVariantFromTypeConstructor(VARIANT_TYPES.BOOL)), 'void', ['pointer', 'pointer'] ); resolved.variantFromInt = new NativeFunction( ptr(resolved.getVariantFromTypeConstructor(VARIANT_TYPES.INT)), 'void', ['pointer', 'pointer'] ); resolved.variantFromString = new NativeFunction( ptr(resolved.getVariantFromTypeConstructor(VARIANT_TYPES.STRING)), 'void', ['pointer', 'pointer'] ); resolved.variantFromVector3 = new NativeFunction( ptr(resolved.getVariantFromTypeConstructor(VARIANT_TYPES.VECTOR3)), 'void', ['pointer', 'pointer'] ); resolved.variantFromObject = new NativeFunction( ptr(resolved.getVariantFromTypeConstructor(VARIANT_TYPES.OBJECT)), 'void', ['pointer', 'pointer'] );
resolved.variantToBool = new NativeFunction( ptr(resolved.getVariantToTypeConstructor(VARIANT_TYPES.BOOL)), 'void', ['pointer', 'pointer'] ); resolved.variantToInt = new NativeFunction( ptr(resolved.getVariantToTypeConstructor(VARIANT_TYPES.INT)), 'void', ['pointer', 'pointer'] ); resolved.variantToString = new NativeFunction( ptr(resolved.getVariantToTypeConstructor(VARIANT_TYPES.STRING)), 'void', ['pointer', 'pointer'] ); resolved.variantToVector3 = new NativeFunction( ptr(resolved.getVariantToTypeConstructor(VARIANT_TYPES.VECTOR3)), 'void', ['pointer', 'pointer'] ); resolved.variantToObject = new NativeFunction( ptr(resolved.getVariantToTypeConstructor(VARIANT_TYPES.OBJECT)), 'void', ['pointer', 'pointer'] );
api = resolved; apiReady = true; log(`resolved GDExtension api via offsets (base=${godotModule.base})`); return true; }
function allocVariant() { return Memory.alloc(VARIANT_SIZE); }
function allocStringObject() { return Memory.alloc(STRING_SIZE); }
function allocStringNameObject() { return Memory.alloc(STRING_NAME_SIZE); }
function destroyVariant(variantPtr) { if (api === null) { return; }
const p = ptr(variantPtr); if (p.isNull()) { return; }
try { api.variantDestroy(p); } catch (_) { } }
function getStringName(name) { if (stringNameCache.has(name)) { return stringNameCache.get(name); }
const obj = allocStringNameObject(); api.stringNameNewLatin1(obj, Memory.allocUtf8String(name), 0); stringNameCache.set(name, obj); return obj; }
function getStringObject(text) { if (stringObjectCache.has(text)) { return stringObjectCache.get(text); }
const obj = allocStringObject(); api.stringNewUtf8(obj, Memory.allocUtf8String(text)); stringObjectCache.set(text, obj); return obj; }
function makeVariantFromString(text) { if (stringVariantCache.has(text)) { return stringVariantCache.get(text); }
const variant = allocVariant(); api.variantFromString(variant, getStringObject(text)); stringVariantCache.set(text, variant); return variant; }
function makeVariantFromBool(value) { const key = value ? 'true' : 'false'; if (boolVariantCache.has(key)) { return boolVariantCache.get(key); }
const storage = Memory.alloc(1); storage.writeU8(value ? 1 : 0); const variant = allocVariant(); api.variantFromBool(variant, storage); boolVariantCache.set(key, variant); return variant; }
function makeVariantFromInt(value) { const key = `${value}`; if (intVariantCache.has(key)) { return intVariantCache.get(key); }
const storage = Memory.alloc(8); storage.writeS64(value); const variant = allocVariant(); api.variantFromInt(variant, storage); intVariantCache.set(key, variant); return variant; }
function makeVariantFromVector3(x, y, z) { const storage = Memory.alloc(12); storage.writeFloat(x); storage.add(4).writeFloat(y); storage.add(8).writeFloat(z); const variant = allocVariant(); api.variantFromVector3(variant, storage); return variant; }
function getZeroVectorVariant() { if (zeroVectorVariant !== null) { return zeroVectorVariant; }
zeroVectorVariant = makeVariantFromVector3(0.0, 0.0, 0.0); return zeroVectorVariant; }
function makeVariantFromObject(objectPtr) { const storage = Memory.alloc(Process.pointerSize); storage.writePointer(ptr(objectPtr)); const variant = allocVariant(); api.variantFromObject(variant, storage); return variant; }
function callMethod(selfVariant, methodName, args) { const ret = allocVariant(); const error = Memory.alloc(CALL_ERROR_SIZE); error.writeU32(0); error.add(4).writeS32(0); error.add(8).writeS32(0);
let argv = NULL; const argc = args !== undefined ? args.length : 0; if (argc > 0) { argv = Memory.alloc(argc * Process.pointerSize); for (let i = 0; i < argc; i += 1) { argv.add(i * Process.pointerSize).writePointer(ptr(args[i])); } }
api.variantCall(selfVariant, getStringName(methodName), argv, argc, ret, error); return { ret, error: error.readU32(), argument: error.add(4).readS32(), expected: error.add(8).readS32(), }; }
function logCallError(prefix, result) { if (result.error === 0) { return; }
const name = CALL_ERROR_NAMES[result.error] || `UNKNOWN_${result.error}`; log(`${prefix} failed: ${name} arg=${result.argument} expected=${result.expected}`); }
function variantToObject(variantPtr) { const out = Memory.alloc(Process.pointerSize); out.writePointer(NULL); api.variantToObject(out, variantPtr); return out.readPointer(); }
function variantToBool(variantPtr) { const out = Memory.alloc(1); out.writeU8(0); api.variantToBool(out, variantPtr); return out.readU8() !== 0; }
function variantToInt(variantPtr) { const out = Memory.alloc(8); out.writeS64(0); api.variantToInt(out, variantPtr); return Number(out.readS64()); }
function readUtf32String(dataPtr, maxChars) { const chars = []; for (let i = 0; i < maxChars; i += 1) { const cp = dataPtr.add(i * 4).readU32(); if (cp === 0) { break; }
if (cp <= 0xffff) { chars.push(String.fromCharCode(cp)); } else { const n = cp - 0x10000; chars.push(String.fromCharCode(0xd800 + (n >> 10), 0xdc00 + (n & 0x3ff))); } } return chars.join(''); }
function readGodotString(stringObjectPtr) { const obj = ptr(stringObjectPtr); if (obj.isNull()) { return ''; }
const dataPtr = obj.add(GODOT_STRING_COW_PTR_OFFSET).readPointer(); if (dataPtr.isNull()) { return ''; }
const rawSize = u64ToNumber(dataPtr.sub(GODOT_STRING_SIZE_BACK_OFFSET).readU64()); if (rawSize <= 0 || rawSize > MAX_LOG_STRING_CHARS + 1) { return ''; }
return readUtf32String(dataPtr, rawSize - 1); }
function variantToString(variantPtr) { const out = allocStringObject(); api.variantToString(out, variantPtr); return readGodotString(out); }
function variantToVector3(variantPtr) { const out = Memory.alloc(12); out.writeFloat(0); out.add(4).writeFloat(0); out.add(8).writeFloat(0); api.variantToVector3(out, variantPtr); return { x: out.readFloat(), y: out.add(4).readFloat(), z: out.add(8).readFloat(), }; }
function formatVec3(vec) { return `${vec.x.toFixed(3)},${vec.y.toFixed(3)},${vec.z.toFixed(3)}`; }
function callBoolMethod(selfVariant, methodName, args) { const result = callMethod(selfVariant, methodName, args || []); if (result.error !== 0) { logCallError(methodName, result); destroyVariant(result.ret); return null; }
const value = variantToBool(result.ret); destroyVariant(result.ret); return value; }
function findNamedChild(rootVariant, name) { const result = callMethod(rootVariant, 'find_child', [ makeVariantFromString(name), makeVariantFromBool(true), makeVariantFromBool(false), ]); if (result.error !== 0) { logCallError(`find_child("${name}")`, result); destroyVariant(result.ret); return null; }
const objectPtr = variantToObject(result.ret); if (ptr(objectPtr).isNull()) { destroyVariant(result.ret); return null; }
return { variant: result.ret, object: objectPtr, }; }
function tryReadLabelText(rootVariant) { const label = findNamedChild(rootVariant, 'Label2'); if (label === null) { return null; }
try { const result = callMethod(label.variant, 'get_text', []); if (result.error !== 0) { logCallError('Label2.get_text', result); destroyVariant(result.ret); return null; }
const text = variantToString(result.ret); destroyVariant(result.ret); return text; } finally { destroyVariant(label.variant); } }
function matchNodeClass(nodeVariant, classes) { for (let i = 0; i < classes.length; i += 1) { const className = classes[i]; const isMatch = callBoolMethod(nodeVariant, 'is_class', [makeVariantFromString(className)]); if (isMatch === true) { return className; } }
return null; }
function getChildCount(nodeVariant, label) { const result = callMethod(nodeVariant, 'get_child_count', []); if (result.error !== 0) { logCallError(`${label}.get_child_count`, result); destroyVariant(result.ret); return -1; }
const count = variantToInt(result.ret); destroyVariant(result.ret); return count; }
function getChildNode(nodeVariant, index, label) { const result = callMethod(nodeVariant, 'get_child', [makeVariantFromInt(index)]); if (result.error !== 0) { logCallError(`${label}.get_child(${index})`, result); destroyVariant(result.ret); return null; }
const objectPtr = variantToObject(result.ret); if (ptr(objectPtr).isNull()) { destroyVariant(result.ret); return null; }
return { variant: result.ret, object: objectPtr, }; }
function findDescendantByClasses(nodeVariant, classes, label, depth, maxDepth) { if (depth >= maxDepth) { return null; }
const childCount = getChildCount(nodeVariant, label); if (childCount <= 0) { return null; }
for (let index = 0; index < childCount; index += 1) { const child = getChildNode(nodeVariant, index, label); if (child === null) { continue; }
const matchedClass = matchNodeClass(child.variant, classes); if (matchedClass !== null) { return { variant: child.variant, object: child.object, matchedClass, borrowed: false, }; }
const nested = findDescendantByClasses(child.variant, classes, `${label}/${index}`, depth + 1, maxDepth); destroyVariant(child.variant); if (nested !== null) { return nested; } }
return null; }
function selectPhysicsTarget(carNode) { const rootClass = matchNodeClass(carNode.variant, PHYSICS_CLASSES); if (rootClass !== null) { return { variant: carNode.variant, object: carNode.object, matchedClass: rootClass, borrowed: true, }; }
const found = findDescendantByClasses(carNode.variant, PHYSICS_CLASSES, 'car', 0, 8); if (found !== null) { return found; }
return { variant: carNode.variant, object: carNode.object, matchedClass: 'car_root', borrowed: true, }; }
function applyTransform(nodeVariant, label, xformVariant) { const result = callMethod(nodeVariant, 'set_global_transform', [xformVariant]); if (result.error !== 0) { logCallError(`${label}.set_global_transform`, result); } destroyVariant(result.ret);
const forceResult = callMethod(nodeVariant, 'force_update_transform', []); if (forceResult.error !== 0) { logCallError(`${label}.force_update_transform`, forceResult); } destroyVariant(forceResult.ret); }
function tryOverlapsBody(triggerVariant, bodyObjectPtr, label) { const bodyVariant = makeVariantFromObject(bodyObjectPtr); try { const value = callBoolMethod(triggerVariant, 'overlaps_body', [bodyVariant]); log(`${label} overlaps_body = ${value}`); return value; } finally { destroyVariant(bodyVariant); } }
function tryApplyPhysicsTeleport(physicsVariant, xformVariant) { const physicsServerObj = api.globalGetSingleton(getStringName('PhysicsServer3D')); if (ptr(physicsServerObj).isNull()) { log('global_get_singleton("PhysicsServer3D") returned null'); return false; }
const physicsServerVariant = makeVariantFromObject(physicsServerObj); let ridResult = null; try { ridResult = callMethod(physicsVariant, 'get_rid', []); if (ridResult.error !== 0) { logCallError('physics target.get_rid', ridResult); return false; }
let result = callMethod(physicsServerVariant, 'body_set_state', [ ridResult.ret, makeVariantFromInt(BODY_STATE_TRANSFORM), xformVariant, ]); if (result.error !== 0) { logCallError('PhysicsServer3D.body_set_state(transform)', result); } destroyVariant(result.ret);
result = callMethod(physicsServerVariant, 'body_set_state', [ ridResult.ret, makeVariantFromInt(BODY_STATE_LINEAR_VELOCITY), getZeroVectorVariant(), ]); if (result.error !== 0) { logCallError('PhysicsServer3D.body_set_state(linear_velocity)', result); } destroyVariant(result.ret);
result = callMethod(physicsServerVariant, 'body_set_state', [ ridResult.ret, makeVariantFromInt(BODY_STATE_ANGULAR_VELOCITY), getZeroVectorVariant(), ]); if (result.error !== 0) { logCallError('PhysicsServer3D.body_set_state(angular_velocity)', result); } destroyVariant(result.ret);
result = callMethod(physicsServerVariant, 'body_set_state', [ ridResult.ret, makeVariantFromInt(BODY_STATE_SLEEPING), makeVariantFromBool(false), ]); if (result.error !== 0) { logCallError('PhysicsServer3D.body_set_state(sleeping)', result); } destroyVariant(result.ret);
return true; } finally { destroyVariant(physicsServerVariant); if (ridResult !== null) { destroyVariant(ridResult.ret); } } }
function tryMoveCarToTrigger() { if (api === null) { return false; }
const engineObj = api.globalGetSingleton(getStringName('Engine')); if (ptr(engineObj).isNull()) { log('global_get_singleton("Engine") returned null'); return false; }
const engineVariant = makeVariantFromObject(engineObj); let sceneTreeVariant = null; let rootVariant = null; let car = null; let trigger = null; let physicsTarget = null; let xformResult = null;
try { const mainLoopResult = callMethod(engineVariant, 'get_main_loop', []); if (mainLoopResult.error !== 0) { logCallError('Engine.get_main_loop', mainLoopResult); destroyVariant(mainLoopResult.ret); return false; } sceneTreeVariant = mainLoopResult.ret;
const rootResult = callMethod(sceneTreeVariant, 'get_root', []); if (rootResult.error !== 0) { logCallError('SceneTree.get_root', rootResult); destroyVariant(rootResult.ret); return false; } rootVariant = rootResult.ret;
car = findNamedChild(rootVariant, 'car'); trigger = findNamedChild(rootVariant, 'Trigger2'); if (car === null || trigger === null) { log(`scene not ready: car=${car !== null} trigger2=${trigger !== null}`); return false; }
physicsTarget = selectPhysicsTarget(car); log( `found nodes: car=${hex(car.object)} trigger2=${hex(trigger.object)} ` + `physics=${hex(physicsTarget.object)} class=${physicsTarget.matchedClass}` );
const beforePosResult = callMethod(physicsTarget.variant, 'get_global_position', []); if (beforePosResult.error === 0) { log(`physics target before = ${formatVec3(variantToVector3(beforePosResult.ret))}`); } else { logCallError('physics target.get_global_position', beforePosResult); } destroyVariant(beforePosResult.ret);
tryOverlapsBody(trigger.variant, physicsTarget.object, 'before move');
const monitorResult = callMethod(trigger.variant, 'set_monitoring', [makeVariantFromBool(true)]); if (monitorResult.error !== 0) { logCallError('Trigger2.set_monitoring(true)', monitorResult); } destroyVariant(monitorResult.ret);
xformResult = callMethod(trigger.variant, 'get_global_transform', []); if (xformResult.error !== 0) { logCallError('Trigger2.get_global_transform', xformResult); destroyVariant(xformResult.ret); xformResult = null; return false; }
const triggerPosResult = callMethod(trigger.variant, 'get_global_position', []); if (triggerPosResult.error === 0) { log(`trigger2 position = ${formatVec3(variantToVector3(triggerPosResult.ret))}`); } else { logCallError('Trigger2.get_global_position', triggerPosResult); } destroyVariant(triggerPosResult.ret);
applyTransform(car.variant, 'car', xformResult.ret); if (!samePtr(physicsTarget.object, car.object)) { applyTransform(physicsTarget.variant, 'physics target', xformResult.ret); } tryApplyPhysicsTeleport(physicsTarget.variant, xformResult.ret);
const afterPosResult = callMethod(physicsTarget.variant, 'get_global_position', []); if (afterPosResult.error === 0) { log(`physics target after = ${formatVec3(variantToVector3(afterPosResult.ret))}`); } else { logCallError('physics target.get_global_position', afterPosResult); } destroyVariant(afterPosResult.ret);
tryOverlapsBody(trigger.variant, physicsTarget.object, 'after move');
const overlapping = callBoolMethod(trigger.variant, 'has_overlapping_bodies', []); const labelText = tryReadLabelText(rootVariant); log( `attempt=${attemptCount.toString().padStart(2, '0')} ` + `overlapping=${overlapping} label=${JSON.stringify(labelText)}` );
return overlapping === true || (typeof labelText === 'string' && labelText.indexOf('flag{sec2026_PART1_') !== -1); } finally { destroyVariant(engineVariant); if (car !== null) { destroyVariant(car.variant); } if (trigger !== null) { destroyVariant(trigger.variant); } if (physicsTarget !== null && physicsTarget.borrowed === false) { destroyVariant(physicsTarget.variant); } if (rootVariant !== null) { destroyVariant(rootVariant); } if (sceneTreeVariant !== null) { destroyVariant(sceneTreeVariant); } if (xformResult !== null) { destroyVariant(xformResult.ret); } } }
function executeOnMainThread(work) { if (typeof Process.runOnThread === 'function') { try { return Process.runOnThread(MAIN_THREAD_ID, work); } catch (_) { } }
return work(); }
function getStatus() { const runtime = ensureRuntimeReady(); return { apiReady, secLoaded: runtime.secLoaded, godotLoaded: runtime.godotLoaded, attemptCount, }; }
function manualTrigger() { const runtime = ensureRuntimeReady(); if (!runtime.secLoaded || !runtime.godotLoaded || api === null) { const status = getStatus(); log(`manual trigger ignored: runtime not ready ${JSON.stringify(status)}`); return { ok: false, reason: 'runtime_not_ready', status, }; }
attemptCount += 1; const currentAttempt = attemptCount; log(`manual trigger begin attempt=${currentAttempt}`);
let ok = false; let error = null; try { ok = !!executeOnMainThread(() => tryMoveCarToTrigger()); } catch (e) { error = `${e}`; log(`manual trigger exception attempt=${currentAttempt}: ${error}`); }
const status = getStatus(); log(`manual trigger end attempt=${currentAttempt} ok=${ok}`); return { ok, error, status, }; }
setImmediate(() => { log(`waiting for ${MODULE_NAME}`); log('manual mode enabled; enter the game scene and run `sec2026.trigger()`'); ensureRuntimeReady(); });
globalThis.sec2026 = { status() { const status = getStatus(); log(`status ${JSON.stringify(status)}`); return status; }, trigger() { return manualTrigger(); }, }; })();
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